
The Four Seasons is a narrative game that I created using Bitsy, a beginner-friendly HTML game development platform. The game takes the player on a journey through a long-lost solar system, where they encounter a variety of strange and fascinating creatures.
As the creator of the game, I was responsible for every aspect of its development, from writing the story and developing the characters to creating the pixel art and implementing every line of dialogue.
As the creator of the game, I was responsible for every aspect of its development, from writing the story and developing the characters to creating the pixel art and implementing every line of dialogue.
The game was developed as part of the "Game Design Principles" course at PUC-Rio under the guidance of Professor Werther Azevedo, who is also the creator of the game Warlock's Tower.


Currently, the game is only available in Portuguese (BR) with two different endings, 6 different worlds, multiple characters, and a lot of dialogue.
Translations coming soon!
Translations coming soon!
Thank you for your visit!